However, what you get for your cash is a bit more rewarding than most games - yes, there are the typical mini-games (which I'll get to in a moment), unlockable 'weapons' and cinemas but it's the inclusion of Monkey Stories that really make it them shine. You find coins found on the ground or by vanquishing enemies and then you spend them in between levels. And that's not all you'll be collecting - each level has the prototypical gaming economy. Oh, and there are plenty of monkeys to catch. Each monkey has a separate attributes screen with bits of information concerning how hungry they are to their catchphrase. And I do most certainly mean wacky - each ape is custom tailored for the highest amount of humor from monkeys with afros mimicking Scarface to lazy monkeys enjoying a day at the spa, reading about the monkey that you just captured (or scan) is one of the highlights of their capture. Throughout the game you'll receive new inventions that allow you to navigate puzzles and capture monkeys more effectively but in the end, you're just capturing those wacky little primates. Do you want to know why it's 100%, what drove me to hit that golden number where so many other games have failed? The answer is simple my friends: it's actually fun collect the items here.įor those unfamiliar with the Ape Escape franchise (well, Japanese franchise - over to the east they have a number of Ape Escape based games), you're given a net and told to go catch monkeys through a series of platform-y levels. So what do I see in my Ape Escape 2 save slot? 100%. Yes, you get a smidgen of payoff when you actually find the item but.Ģ) Most items are absolute rubbish and not worth the time to read their title, much less hunt for hours to acquire them. Very rarely will you see the ubiquitous 100% marker on any of my save games, quite simply for the following reasons:ġ) Collecting is rarely fun. Six months later there's a nice block of dust sitting on it. I usually fully intend to unlock everything, but it always turns out the same - I get bored or frustrated with a game, say I'll come back and unlock the rest later. The same holds true for video games - I will play a game for however long it holds my insect-like attention span. I buy things to play with and I pay for entertainment value, not to put a piece of memorabilia in a glass case and mount it to my wall. I am not a collector in any way, shape or form. These monkeys have been training for years.
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